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COMPONENT ENHANCEMENT DATA FILE - The AST Mod - By Atrocities 
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           Atrocities Star Trek Mod


Long Name                      
  Long descriptive name for this mount.

Short Name
  Short descriptive name for this mount.

Description
  General description for this mount.

Code
  Code letter displayed on a component to show the mount being used. 

Cost Percent
  Percentage modifier to the cost of the component (in all resource types).

Tonnage Percent
  Percentage modifier to the tonnage size of the component.

Tonnage Structure Percent      
  Percentage modifier to the tonnage structure of the component.

Damage Percent
  Percentage modifier to the damage that this weapon component does at all ranges.

Shield Percent (Optional)
  Percentage modifier to the shields generated by this component.

Supply Percent
  Percentage modifier to the amount of supplies that this component uses.

Range Modifier
  + or - modifier to the range of this weapon. For example, if this is 4, then the
  damage the weapon does at range will be extended by 4. So at a range of 4,
  this weapon will do as much damage as the weapon normally does at range 0. 

Weapon To Hit Modifier
  + or - modifier to the to hit chance of this weapon. 

Vehicle Size Minimum
  The minimum tonnage size the vehicle must have to allow this mount. 

Vehicle Size Maximum (Optional)
  The maximum tonnage size the vehicle can have to allow this mount. 

Comp Family Requirement (Optional)
  A comma separated list of the component families which can use this mount. 
  If this field is not present, then all families can use this mount. 

Weapon Type Requirement
  The component must be of this weapon type.
  Any - Any Weapon Type
  None - Non Weapon Types Only
  Direct Fire, Seeking, Point-Defense, Warhead

Vehicle Type
  The mount can only be used on this vehicle type. 
  Any, Ship, Base, Fighter, Satellite, Mine, Troop, Weapon Platform, Drone

Number of Tech Req: (Optional)
  The number of Tech Requirements that are for this enhancement. The Tech requirement
  determines the technology level an empire must have before this enhancement
  becomes visible to be used in designs.

Tech Area Req X:    (Optional)
  For each of the Tech Requirements, this is the tech area of the requirement.
  The X is the number of the requirement.
  Allowable values for Tech Area Req:
    A name from the TechArea.txt file.

Tech Level Req X:   (Optional)
  For each of the Tech Requirements, this is the tech level in the given area
  that must be reached.
  The X is the number of the requirement.
  Allowable values for Tech Level Req:
    A value from 1 to the Maximum Level for this Tech Area as defined in the
    TechArea.txt file.


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*BEGIN*
=======================================================================================

Long Name                      := Infantry Mount
Short Name                     := Infantry Mount
Description                    := Reduces the Size of all Infantry Components.
Code                           := IM
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 0
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 5
Vehicle Size Maximum	       := 7
Weapon Type Requirement        := None
Comp Family Requirement        := 123,124
Vehicle Type                   := Troop
Number of Tech Req	       := 1
Tech Area Req 1		       := Infantry
Tech Level Req 1	       := 1

Long Name                      := Infantry Armament Mount
Short Name                     := Infantry Armament Mount
Description                    := Reduces the Size of all Infantry Weapons Components.
Code                           := IAM
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 5
Vehicle Size Maximum	       := 7
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 105,108,106,107
Vehicle Type                   := Troop
Number of Tech Req	       := 1
Tech Area Req 1		       := Infantry
Tech Level Req 1	       := 1

Long Name                      := Mechanized Unit Mount
Short Name                     := Mechanized Unit Mount
Description                    := Reduces the Size of Mechanized Unit components.
Code                           := MUM
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 0
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 15
Vehicle Size Maximum	       := 35
Weapon Type Requirement        := None
Comp Family Requirement        := 116,17,118
Vehicle Type                   := Troop
Number of Tech Req	       := 1
Tech Area Req 1		       := Mechanized Units
Tech Level Req 1	       := 1

Long Name                      := Mechanized Armament Mount
Short Name                     := Mechanized Armament Mount
Description                    := Reduces the Size of Mechanized Unit components.
Code                           := MAM
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 15
Vehicle Size Maximum	       := 35
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 119,103,104
Vehicle Type                   := Troop
Number of Tech Req	       := 1
Tech Area Req 1		       := Mechanized Units
Tech Level Req 1	       := 1

Long Name                      := Shuttle Pod Mount
Short Name                     := Shuttle Pod Mount
Description                    := Reduces the Size of all Shuttle Pod components.
Code                           := SPM
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 0
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 12
Vehicle Size Maximum	       := 12
Weapon Type Requirement        := None
Comp Family Requirement        := 111,112,120,121,109,110
Vehicle Type                   := Fighter
Number of Tech Req	       := 0

Long Name                      := Shuttle Pod Armament Mount
Short Name                     := Shuttle Pod Armament Mount
Description                    := Reduces the Size of all Shuttle Pod components.
Code                           := SPAM
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 12
Vehicle Size Maximum	       := 12
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 113
Vehicle Type                   := Fighter
Number of Tech Req	       := 0

Long Name                      := Shuttle Mount
Short Name                     := Shuttle Mount
Description                    := Reduces the Size of all Shuttle Pod components.
Code                           := SPM
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 0
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 20
Vehicle Size Maximum	       := 40
Weapon Type Requirement        := None
Comp Family Requirement        := 114,115,120,109,121,110
Vehicle Type                   := Fighter
Number of Tech Req	       := 1
Tech Area Req 1		       := Shuttles
Tech Level Req 1	       := 1

Long Name                      := Shuttle Armament Mount
Short Name                     := Shuttle Armament Mount
Description                    := Reduces the Size of all Shuttle Pod components.
Code                           := SAM
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 20
Vehicle Size Maximum	       := 40
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 100,101,102
Vehicle Type                   := Fighter
Number of Tech Req	       := 1
Tech Area Req 1		       := Shuttles
Tech Level Req 1	       := 1

Long Name                      := Colony Mount
Short Name                     := Colony Mount
Description                    := Colony module used to colonize a new planet.
Code                           := CM
Cost Percent                   := 100
Tonnage Percent                := 10
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 500
Vehicle Size Maximum           := 500
Comp Family Requirement        := 1001,1002,1003,1004,1005,1006,1007
Weapon Type Requirement        := None
Number of Tech Req             := 0
Vehicle Type                   := Ship

Long Name                      := Colony Mount
Short Name                     := Colony Mount
Description                    := Colony module used to colonize a new planet.
Code                           := CM
Cost Percent                   := 100
Tonnage Percent                := 10
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 650
Vehicle Size Maximum           := 650
Comp Family Requirement        := 1001,1002,1003,1004,1005,1006,1007
Weapon Type Requirement        := None
Number of Tech Req             := 0
Vehicle Type                   := Ship

Long Name                      := Propulsion Mount
Short Name                     := Propulsion Mount
Description                    := Reduces the Size of Warp Core and warp nacelle Components.
Code                           := PM1
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 2
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Vehicle Size Maximum	       := 300
Weapon Type Requirement        := None
Comp Family Requirement        := 92,93
Vehicle Type                   := Ship
Number of Tech Req	       := 0

Long Name                      := Propulsion Mount
Short Name                     := Propulsion Mount
Description                    := Reduces the Size of Warp Core and warp nacelle Components.
Code                           := PM2
Cost Percent                   := 100
Tonnage Percent                := 4
Tonnage Structure Percent      := 4
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 301
Vehicle Size Maximum	       := 600
Weapon Type Requirement        := None
Comp Family Requirement        := 92,93
Vehicle Type                   := Ship
Number of Tech Req	       := 0

Long Name                      := Propulsion Mount
Short Name                     := Propulsion Mount
Description                    := Reduces the Size of Warp Core and warp nacelle Components.
Code                           := PM3
Cost Percent                   := 100
Tonnage Percent                := 6
Tonnage Structure Percent      := 6
Damage Percent                 := 0
Supply Percent                 := 100
Range Modifier                 := 100
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 601
Vehicle Size Maximum	       := 800
Weapon Type Requirement        := None
Comp Family Requirement        := 92,93 
Vehicle Type                   := Ship
Number of Tech Req	       := 0

Long Name                      := Propulsion Mount
Short Name                     := Propulsion Mount
Description                    := Reduces the Size of Warp Core and warp nacelle Components.
Code                           := PM4
Cost Percent                   := 100
Tonnage Percent                := 8
Tonnage Structure Percent      := 8
Damage Percent                 := 0
Supply Percent                 := 100
Range Modifier                 := 100
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 801
Vehicle Size Maximum	       := 1000
Weapon Type Requirement        := None
Comp Family Requirement        := 92,93 
Vehicle Type                   := Ship
Number of Tech Req	       := 0

Long Name                      := Propulsion Mount
Short Name                     := Propulsion Mount
Description                    := Reduces the Size of Warp Core and warp nacelle Components.
Code                           := PM5
Cost Percent                   := 100
Tonnage Percent                := 10
Tonnage Structure Percent      := 10
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 1001
Vehicle Size Maximum	       := 1500
Weapon Type Requirement        := None
Comp Family Requirement        := 92,93 
Vehicle Type                   := Ship
Number of Tech Req	       := 0

Long Name                      := Propulsion Mount
Short Name                     := Propulsion Mount
Description                    := Reduces the size of Warp Core and warp nacelle components.
Code                           := PM6
Cost Percent                   := 100
Tonnage Percent                := 15
Tonnage Structure Percent      := 15
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 1501
Vehicle Size Maximum	       := 1999
Weapon Type Requirement        := None
Comp Family Requirement        := 92,93 
Vehicle Type                   := Ship
Number of Tech Req	       := 0

Long Name                      := Propulsion Mount
Short Name                     := Propulsion Mount
Description                    := Reduces the size of Warp Core and warp nacelle components.
Code                           := PM7
Cost Percent                   := 100
Tonnage Percent                := 30
Tonnage Structure Percent      := 30
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 2000
Vehicle Size Maximum	       := 3200
Weapon Type Requirement        := None
Comp Family Requirement        := 92,93 
Vehicle Type                   := Ship
Number of Tech Req	       := 0

Long Name                      := Primary Weapons Array
Short Name                     := Satellite Mount
Description                    := Primary Weapons Array scales weapon and increases weapon damage by 50% and range by 5.  
Code                           := PWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 200
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Comp Family Requirement        := 1
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Satellite
Number of Tech Req	       := 1
Tech Area Req 1		       := 8472 Racial Trait
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := Satellite Mount
Description                    := Secondary Weapons Array scales weapon and increases weapon damage by 50% and range by 5.  
Code                           := SWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 200
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Comp Family Requirement        := 2
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Satellite
Number of Tech Req	       := 1
Tech Area Req 1		       := 8472 Racial Trait
Tech Level Req 1	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := Satellite Mount
Description                    := Torpedo Launcher scales weapon and increases weapon damage by 50% and range by 5.  
Code                           := TL
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 200
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Comp Family Requirement        := 3
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Satellite
Number of Tech Req	       := 2
Tech Area Req 1		       := 8472 Racial Trait
Tech Level Req 1	       := 1
Tech Area Req 2		       := 8472 Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := WeapPlatForm Mount
Description                    := Primary Weapons Array scales weapon and increases damage by 25% and increase the range of the weapon by 2. 
Code                           := PWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 125
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 40
Vehicle Size Minimum           := 200
Vehicle Size Maximum 	       := 600
Comp Family Requirement        := 1
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 1
Tech Area Req 1		       := 8472 Racial Trait
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := WeapPlatForm Mount
Description                    := Secondary Weapons Array scales weapon and increases damage by 25% and increase the range of the weapon by 2. 
Code                           := SWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 125
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 40
Vehicle Size Minimum           := 200
Vehicle Size Maximum 	       := 600
Comp Family Requirement        := 2
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 1
Tech Area Req 1		       := 8472 Racial Trait
Tech Level Req 1	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := WeapPlatForm Mount
Description                    := Torpedo Launcher scales weapon and increases damage by 25% and increase the range of the weapon by 2. 
Code                           := TL
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 125
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 40
Vehicle Size Minimum           := 200
Vehicle Size Maximum 	       := 600
Comp Family Requirement        := 3
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 2
Tech Area Req 1		       := 8472 Racial Trait
Tech Level Req 1	       := 1
Tech Area Req 2		       := 8472 Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := Base Mount
Description                    := Primary Weapons Array scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := PWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1
Vehicle Type                   := Base
Number of Tech Req	       := 2
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := 8472 Racial Trait
Tech Level Req 2	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := Base Mount
Description                    := Secondary Weapons Array scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := SWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2
Vehicle Type                   := Base
Number of Tech Req	       := 2
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := 8472 Racial Trait
Tech Level Req 2	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := Base Mount
Description                    := Torpedo Launcher scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := TL
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3
Vehicle Type                   := Base
Number of Tech Req	       := 3
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := 8472 Racial Trait
Tech Level Req 2	       := 1
Tech Area Req 3		       := 8472 Torpedo Weapons
Tech Level Req 3	       := 1

Long Name                      := Alternate Weapons Array
Short Name                     := Base Mount
Description                    := Alternate Weapons Array scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := AWA
Cost Percent                   := 100
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 59,60
Vehicle Type                   := Base
Number of Tech Req	       := 2
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := 8472 Racial Trait
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := PWA Normal Mount
Description                    := Primary Weapons Array scales 8472 Biokinetic Ray weapons. 
Code                           := PWMN
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := 8472 Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Primary Weapons Array (Range)
Short Name                     := PWA Range mount
Description                    := Primary Weapons Array (Range) increases range at the expense of accuracy. 
Code                           := PWMR
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := -20
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := 8472 Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Primary Weapons Array (Damage)
Short Name                     := PWA Damage mount
Description                    := Primary Weapons Array (Damage) increases damage at the expense of range. 
Code                           := PWMD
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 200
Supply Percent                 := 100
Range Modifier                 := -4
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := 8472 Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Primary Weapons Array (Accuracy)
Short Name                     := PWA Accuracy mount
Description                    := Primary Weapons Array (Accuracy) increases accuracy at the expense of damage. 
Code                           := PWMA
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 80
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 20
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := 8472 Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := SWA Normal Mount
Description                    := Secondary Weapons Array scales 8472 Pulse Beam weapons. 
Code                           := SWMN
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := 8472 Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array (Range)
Short Name                     := SWA Range mount
Description                    := Secondary Weapons Array (Range) increases range at the expense of accuracy. 
Code                           := SWMR
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := -4
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := 8472 Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array (Damage)
Short Name                     := SWA Damage mount
Description                    := Secondary Weapons Array (Damage) increases damage at the expense of range. 
Code                           := SWMD
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 200
Supply Percent                 := 100
Range Modifier                 := -10
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := 8472 Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array (Accuracy)
Short Name                     := SWA Accuracy mount
Description                    := Primary Weapons Array (Accuracy) increases accuracy at the expense of damage. 
Code                           := SWMA
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 80
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 20
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := 8472 Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := TL Normal Mount
Description                    := Torpedo Launcher scales Torpedo Weapons. 
Code                           := TLN
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := 8472 Racial Trait
Tech Level Req 1	       := 1
Tech Area Req 2		       := 8472 Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Torpedo Launcher (Range)
Short Name                     := TL Range mount
Description                    := Torpedo Launcher (Range) increases range at the expense of accuracy. 
Code                           := TLR
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := -2
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := 8472 Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := 8472 Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Torpedo Launcher (Damage)
Short Name                     := TL Damage mount
Description                    := Torpedo Launcher (Damage) increases damage at the expense of range. 
Code                           := TLD
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 200
Supply Percent                 := 100
Range Modifier                 := -4
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := 8472 Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := 8472 Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := Satellite Mount
Description                    := Primary Weapons Array scales weapon and increases weapon damage by 50% and range by 5.  
Code                           := PWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 200
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Comp Family Requirement        := 1
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Satellite
Number of Tech Req	       := 1
Tech Area Req 1		       := Borg Racial Trait
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := Satellite Mount
Description                    := Secondary Weapons Array scales weapon and increases weapon damage by 50% and range by 5.  
Code                           := SWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 200
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Comp Family Requirement        := 2
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Satellite
Number of Tech Req	       := 1
Tech Area Req 1		       := Borg Racial Trait
Tech Level Req 1	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := Satellite Mount
Description                    := Torpedo Launcher scales weapon and increases weapon damage by 50% and range by 5.  
Code                           := TL
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 200
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Comp Family Requirement        := 3
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Satellite
Number of Tech Req	       := 2
Tech Area Req 1		       := Borg Racial Trait
Tech Level Req 1	       := 1
Tech Area Req 2		       := Borg Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := WeapPlatForm Mount
Description                    := Primary Weapons Array scales weapon and increases damage by 25% and increase the range of the weapon by 2. 
Code                           := PWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 125
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 40
Vehicle Size Minimum           := 200
Vehicle Size Maximum 	       := 600
Comp Family Requirement        := 1
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 1
Tech Area Req 1		       := Borg Racial Trait
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := WeapPlatForm Mount
Description                    := Secondary Weapons Array scales weapon and increases damage by 25% and increase the range of the weapon by 2. 
Code                           := SWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 125
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 40
Vehicle Size Minimum           := 200
Vehicle Size Maximum 	       := 600
Comp Family Requirement        := 2
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 1
Tech Area Req 1		       := Borg Racial Trait
Tech Level Req 1	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := WeapPlatForm Mount
Description                    := Torpedo Launcher scales weapon and increases damage by 25% and increase the range of the weapon by 2. 
Code                           := TL
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 125
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 40
Vehicle Size Minimum           := 200
Vehicle Size Maximum 	       := 600
Comp Family Requirement        := 3
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 2
Tech Area Req 1		       := Borg Racial Trait
Tech Level Req 1	       := 1
Tech Area Req 2		       := Borg Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := Base Mount
Description                    := Primary Weapons Array scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := PWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1
Vehicle Type                   := Base
Number of Tech Req	       := 2
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Borg Racial Trait
Tech Level Req 2	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := Base Mount
Description                    := Secondary Weapons Array scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := SWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2
Vehicle Type                   := Base
Number of Tech Req	       := 2
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Borg Racial Trait
Tech Level Req 2	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := Base Mount
Description                    := Torpedo Launcher scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := TL
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3
Vehicle Type                   := Base
Number of Tech Req	       := 3
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Borg Racial Trait
Tech Level Req 2	       := 1
Tech Area Req 3		       := Borg Torpedo Weapons
Tech Level Req 3	       := 1

Long Name                      := Alternate Weapons Array
Short Name                     := Base Mount
Description                    := Alternate Weapons Array scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := AWA
Cost Percent                   := 100
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 59,60
Vehicle Type                   := Base
Number of Tech Req	       := 2
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Borg Racial Trait
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := PWA Normal Mount
Description                    := Primary Weapons Array scales Borg Ripper Beam weapons. 
Code                           := PWMN
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Borg Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Primary Weapons Array (Range)
Short Name                     := PWA Range mount
Description                    := Primary Weapons Array (Range) increases range at the expense of accuracy. 
Code                           := PWMR
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := -20
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Borg Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Primary Weapons Array (Damage)
Short Name                     := PWA Damage mount
Description                    := Primary Weapons Array (Damage) increases damage at the expense of range. 
Code                           := PWMD
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 200
Supply Percent                 := 100
Range Modifier                 := -4
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Borg Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Primary Weapons Array (Accuracy)
Short Name                     := PWA Accuracy mount
Description                    := Primary Weapons Array (Accuracy) increases accuracy at the expense of damage. 
Code                           := PWMA
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 80
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 20
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Borg Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := SWA Normal Mount
Description                    := Secondary Weapons Array scales Borg Pulse Beam weapons. 
Code                           := SWMN
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Borg Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array (Range)
Short Name                     := SWA Range mount
Description                    := Secondary Weapons Array (Range) increases range at the expense of accuracy. 
Code                           := SWMR
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := -4
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Borg Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array (Damage)
Short Name                     := SWA Damage mount
Description                    := Secondary Weapons Array (Damage) increases damage at the expense of range. 
Code                           := SWMD
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 200
Supply Percent                 := 100
Range Modifier                 := -10
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Borg Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array (Accuracy)
Short Name                     := SWA Accuracy mount
Description                    := Primary Weapons Array (Accuracy) increases accuracy at the expense of damage. 
Code                           := SWMA
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 80
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 20
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Borg Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := TL Normal Mount
Description                    := Torpedo Launcher scales Torpedo Weapons. 
Code                           := TLN
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Borg Racial Trait
Tech Level Req 1	       := 1
Tech Area Req 2		       := Borg Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Torpedo Launcher (Range)
Short Name                     := TL Range mount
Description                    := Torpedo Launcher (Range) increases range at the expense of accuracy. 
Code                           := TLR
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := -2
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Borg Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := Borg Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Torpedo Launcher (Damage)
Short Name                     := TL Damage mount
Description                    := Torpedo Launcher (Damage) increases damage at the expense of range. 
Code                           := TLD
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 200
Supply Percent                 := 100
Range Modifier                 := -4
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Borg Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := Borg Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := Satellite Mount
Description                    := Primary Weapons Array scales weapon and increases weapon damage by 50% and range by 5.  
Code                           := PWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 200
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Comp Family Requirement        := 1
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Satellite
Number of Tech Req	       := 1
Tech Area Req 1		       := Breen Racial Trait
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := Satellite Mount
Description                    := Secondary Weapons Array scales weapon and increases weapon damage by 50% and range by 5.  
Code                           := SWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 200
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Comp Family Requirement        := 2
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Satellite
Number of Tech Req	       := 1
Tech Area Req 1		       := Breen Racial Trait
Tech Level Req 1	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := Satellite Mount
Description                    := Torpedo Launcher scales weapon and increases weapon damage by 50% and range by 5.  
Code                           := TL
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 200
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Comp Family Requirement        := 3
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Satellite
Number of Tech Req	       := 2
Tech Area Req 1		       := Breen Racial Trait
Tech Level Req 1	       := 1
Tech Area Req 2		       := Breen Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := WeapPlatForm Mount
Description                    := Primary Weapons Array scales weapon and increases damage by 25% and increase the range of the weapon by 2. 
Code                           := PWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 125
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 40
Vehicle Size Minimum           := 200
Vehicle Size Maximum 	       := 600
Comp Family Requirement        := 1
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 1
Tech Area Req 1		       := Breen Racial Trait
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := WeapPlatForm Mount
Description                    := Secondary Weapons Array scales weapon and increases damage by 25% and increase the range of the weapon by 2. 
Code                           := SWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 125
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 40
Vehicle Size Minimum           := 200
Vehicle Size Maximum 	       := 600
Comp Family Requirement        := 2
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 1
Tech Area Req 1		       := Breen Racial Trait
Tech Level Req 1	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := WeapPlatForm Mount
Description                    := Torpedo Launcher scales weapon and increases damage by 25% and increase the range of the weapon by 2. 
Code                           := TL
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 125
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 40
Vehicle Size Minimum           := 200
Vehicle Size Maximum 	       := 600
Comp Family Requirement        := 3
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 2
Tech Area Req 1		       := Breen Racial Trait
Tech Level Req 1	       := 1
Tech Area Req 2		       := Breen Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := Base Mount
Description                    := Primary Weapons Array scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := PWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1
Vehicle Type                   := Base
Number of Tech Req	       := 2
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Breen Racial Trait
Tech Level Req 2	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := Base Mount
Description                    := Secondary Weapons Array scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := SWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2
Vehicle Type                   := Base
Number of Tech Req	       := 2
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Breen Racial Trait
Tech Level Req 2	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := Base Mount
Description                    := Torpedo Launcher scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := TL
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3
Vehicle Type                   := Base
Number of Tech Req	       := 3
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Breen Racial Trait
Tech Level Req 2	       := 1
Tech Area Req 3		       := Breen Torpedo Weapons
Tech Level Req 3	       := 1

Long Name                      := Alternate Weapons Array
Short Name                     := Base Mount
Description                    := Alternate Weapons Array scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := AWA
Cost Percent                   := 100
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 59,60
Vehicle Type                   := Base
Number of Tech Req	       := 2
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Breen Racial Trait
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := PWA Normal Mount
Description                    := Primary Weapons Array scales Breen Beam weapons. 
Code                           := PWMN
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Breen Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Primary Weapons Array (Range)
Short Name                     := PWA Range mount
Description                    := Primary Weapons Array (Range) increases range at the expense of accuracy. 
Code                           := PWMR
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := -20
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Breen Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Primary Weapons Array (Damage)
Short Name                     := PWA Damage mount
Description                    := Primary Weapons Array (Damage) increases damage at the expense of range. 
Code                           := PWMD
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 200
Supply Percent                 := 100
Range Modifier                 := -4
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Breen Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Primary Weapons Array (Accuracy)
Short Name                     := PWA Accuracy mount
Description                    := Primary Weapons Array (Accuracy) increases accuracy at the expense of damage. 
Code                           := PWMA
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 80
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 20
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Breen Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := SWA Normal Mount
Description                    := Secondary Weapons Array scales Breen Pulse Beam weapons. 
Code                           := SWMN
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Breen Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array (Range)
Short Name                     := SWA Range mount
Description                    := Secondary Weapons Array (Range) increases range at the expense of accuracy. 
Code                           := SWMR
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := -4
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Breen Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array (Damage)
Short Name                     := SWA Damage mount
Description                    := Secondary Weapons Array (Damage) increases damage at the expense of range. 
Code                           := SWMD
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 200
Supply Percent                 := 100
Range Modifier                 := -10
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Breen Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array (Accuracy)
Short Name                     := SWA Accuracy mount
Description                    := Primary Weapons Array (Accuracy) increases accuracy at the expense of damage. 
Code                           := SWMA
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 80
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 20
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Breen Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := TL Normal Mount
Description                    := Torpedo Launcher scales Torpedo Weapons. 
Code                           := TLN
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Breen Racial Trait
Tech Level Req 1	       := 1
Tech Area Req 2		       := Breen Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Torpedo Launcher (Range)
Short Name                     := TL Range mount
Description                    := Torpedo Launcher (Range) increases range at the expense of accuracy. 
Code                           := TLR
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := -2
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Breen Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := Breen Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Torpedo Launcher (Damage)
Short Name                     := TL Damage mount
Description                    := Torpedo Launcher (Damage) increases damage at the expense of range. 
Code                           := TLD
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 200
Supply Percent                 := 100
Range Modifier                 := -4
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Breen Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := Breen Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := Satellite Mount
Description                    := Primary Weapons Array scales weapon and increases weapon damage by 50% and range by 5.  
Code                           := PWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 200
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Comp Family Requirement        := 1
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Satellite
Number of Tech Req	       := 1
Tech Area Req 1		       := Cardassian Racial Trait
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := Satellite Mount
Description                    := Secondary Weapons Array scales weapon and increases weapon damage by 50% and range by 5.  
Code                           := SWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 200
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Comp Family Requirement        := 2
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Satellite
Number of Tech Req	       := 1
Tech Area Req 1		       := Cardassian Racial Trait
Tech Level Req 1	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := Satellite Mount
Description                    := Torpedo Launcher scales weapon and increases weapon damage by 50% and range by 5.  
Code                           := TL
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 200
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Comp Family Requirement        := 3
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Satellite
Number of Tech Req	       := 2
Tech Area Req 1		       := Cardassian Racial Trait
Tech Level Req 1	       := 1
Tech Area Req 2		       := Cardassian Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := WeapPlatForm Mount
Description                    := Primary Weapons Array scales weapon and increases damage by 25% and increase the range of the weapon by 2. 
Code                           := PWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 125
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 40
Vehicle Size Minimum           := 200
Vehicle Size Maximum 	       := 600
Comp Family Requirement        := 1
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 1
Tech Area Req 1		       := Cardassian Racial Trait
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := WeapPlatForm Mount
Description                    := Secondary Weapons Array scales weapon and increases damage by 25% and increase the range of the weapon by 2. 
Code                           := SWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 125
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 40
Vehicle Size Minimum           := 200
Vehicle Size Maximum 	       := 600
Comp Family Requirement        := 2
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 1
Tech Area Req 1		       := Cardassian Racial Trait
Tech Level Req 1	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := WeapPlatForm Mount
Description                    := Torpedo Launcher scales weapon and increases damage by 25% and increase the range of the weapon by 2. 
Code                           := TL
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 125
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 40
Vehicle Size Minimum           := 200
Vehicle Size Maximum 	       := 600
Comp Family Requirement        := 3
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 2
Tech Area Req 1		       := Cardassian Racial Trait
Tech Level Req 1	       := 1
Tech Area Req 2		       := Cardassian Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := Base Mount
Description                    := Primary Weapons Array scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := PWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1
Vehicle Type                   := Base
Number of Tech Req	       := 2
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Cardassian Racial Trait
Tech Level Req 2	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := Base Mount
Description                    := Secondary Weapons Array scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := SWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2
Vehicle Type                   := Base
Number of Tech Req	       := 2
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Cardassian Racial Trait
Tech Level Req 2	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := Base Mount
Description                    := Torpedo Launcher scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := TL
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3
Vehicle Type                   := Base
Number of Tech Req	       := 3
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Cardassian Racial Trait
Tech Level Req 2	       := 1
Tech Area Req 3		       := Cardassian Torpedo Weapons
Tech Level Req 3	       := 1

Long Name                      := Alternate Weapons Array
Short Name                     := Base Mount
Description                    := Alternate Weapons Array scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := AWA
Cost Percent                   := 100
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 59,60
Vehicle Type                   := Base
Number of Tech Req	       := 2
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Cardassian Racial Trait
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := PWA Normal Mount
Description                    := Primary Weapons Array scales Cardassian Beam weapons. 
Code                           := PWMN
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Cardassian Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Primary Weapons Array (Range)
Short Name                     := PWA Range mount
Description                    := Primary Weapons Array (Range) increases range at the expense of accuracy. 
Code                           := PWMR
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := -20
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Cardassian Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Primary Weapons Array (Damage)
Short Name                     := PWA Damage mount
Description                    := Primary Weapons Array (Damage) increases damage at the expense of range. 
Code                           := PWMD
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 200
Supply Percent                 := 100
Range Modifier                 := -4
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Cardassian Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Primary Weapons Array (Accuracy)
Short Name                     := PWA Accuracy mount
Description                    := Primary Weapons Array (Accuracy) increases accuracy at the expense of damage. 
Code                           := PWMA
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 80
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 20
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Cardassian Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := SWA Normal Mount
Description                    := Secondary Weapons Array scales Cardassian Pulse Beam weapons. 
Code                           := SWMN
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Cardassian Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array (Range)
Short Name                     := SWA Range mount
Description                    := Secondary Weapons Array (Range) increases range at the expense of accuracy. 
Code                           := SWMR
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := -4
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Cardassian Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array (Damage)
Short Name                     := SWA Damage mount
Description                    := Secondary Weapons Array (Damage) increases damage at the expense of range. 
Code                           := SWMD
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 200
Supply Percent                 := 100
Range Modifier                 := -10
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Cardassian Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array (Accuracy)
Short Name                     := SWA Accuracy mount
Description                    := Primary Weapons Array (Accuracy) increases accuracy at the expense of damage. 
Code                           := SWMA
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 80
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 20
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Cardassian Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := TL Normal Mount
Description                    := Torpedo Launcher scales Torpedo Weapons. 
Code                           := TLN
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Cardassian Racial Trait
Tech Level Req 1	       := 1
Tech Area Req 2		       := Cardassian Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Torpedo Launcher (Range)
Short Name                     := TL Range mount
Description                    := Torpedo Launcher (Range) increases range at the expense of accuracy. 
Code                           := TLR
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := -2
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Cardassian Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := Cardassian Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Torpedo Launcher (Damage)
Short Name                     := TL Damage mount
Description                    := Torpedo Launcher (Damage) increases damage at the expense of range. 
Code                           := TLD
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 200
Supply Percent                 := 100
Range Modifier                 := -4
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Cardassian Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := Cardassian Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := Satellite Mount
Description                    := Primary Weapons Array scales weapon and increases weapon damage by 50% and range by 5.  
Code                           := PWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 200
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Comp Family Requirement        := 1
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Satellite
Number of Tech Req	       := 1
Tech Area Req 1		       := Dominion Racial Trait
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := Satellite Mount
Description                    := Secondary Weapons Array scales weapon and increases weapon damage by 50% and range by 5.  
Code                           := SWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 200
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Comp Family Requirement        := 2
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Satellite
Number of Tech Req	       := 1
Tech Area Req 1		       := Dominion Racial Trait
Tech Level Req 1	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := Satellite Mount
Description                    := Torpedo Launcher scales weapon and increases weapon damage by 50% and range by 5.  
Code                           := TL
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 200
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Comp Family Requirement        := 3
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Satellite
Number of Tech Req	       := 2
Tech Area Req 1		       := Dominion Racial Trait
Tech Level Req 1	       := 1
Tech Area Req 2		       := Dominion Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := WeapPlatForm Mount
Description                    := Primary Weapons Array scales weapon and increases damage by 25% and increase the range of the weapon by 2. 
Code                           := PWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 125
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 40
Vehicle Size Minimum           := 200
Vehicle Size Maximum 	       := 600
Comp Family Requirement        := 1
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 1
Tech Area Req 1		       := Dominion Racial Trait
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := WeapPlatForm Mount
Description                    := Secondary Weapons Array scales weapon and increases damage by 25% and increase the range of the weapon by 2. 
Code                           := SWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 125
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 40
Vehicle Size Minimum           := 200
Vehicle Size Maximum 	       := 600
Comp Family Requirement        := 2
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 1
Tech Area Req 1		       := Dominion Racial Trait
Tech Level Req 1	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := WeapPlatForm Mount
Description                    := Torpedo Launcher scales weapon and increases damage by 25% and increase the range of the weapon by 2. 
Code                           := TL
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 125
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 40
Vehicle Size Minimum           := 200
Vehicle Size Maximum 	       := 600
Comp Family Requirement        := 3
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 2
Tech Area Req 1		       := Dominion Racial Trait
Tech Level Req 1	       := 1
Tech Area Req 2		       := Dominion Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := Base Mount
Description                    := Primary Weapons Array scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := PWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1
Vehicle Type                   := Base
Number of Tech Req	       := 2
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Dominion Racial Trait
Tech Level Req 2	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := Base Mount
Description                    := Secondary Weapons Array scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := SWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2
Vehicle Type                   := Base
Number of Tech Req	       := 2
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Dominion Racial Trait
Tech Level Req 2	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := Base Mount
Description                    := Torpedo Launcher scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := TL
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3
Vehicle Type                   := Base
Number of Tech Req	       := 3
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Dominion Racial Trait
Tech Level Req 2	       := 1
Tech Area Req 3		       := Dominion Torpedo Weapons
Tech Level Req 3	       := 1

Long Name                      := Alternate Weapons Array
Short Name                     := Base Mount
Description                    := Alternate Weapons Array scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := AWA
Cost Percent                   := 100
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 59,60
Vehicle Type                   := Base
Number of Tech Req	       := 2
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Dominion Racial Trait
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := PWA Normal Mount
Description                    := Primary Weapons Array scales Dominion Beam weapons. 
Code                           := PWMN
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Dominion Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Primary Weapons Array (Range)
Short Name                     := PWA Range mount
Description                    := Primary Weapons Array (Range) increases range at the expense of accuracy. 
Code                           := PWMR
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := -20
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Dominion Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Primary Weapons Array (Damage)
Short Name                     := PWA Damage mount
Description                    := Primary Weapons Array (Damage) increases damage at the expense of range. 
Code                           := PWMD
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 200
Supply Percent                 := 100
Range Modifier                 := -4
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Dominion Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Primary Weapons Array (Accuracy)
Short Name                     := PWA Accuracy mount
Description                    := Primary Weapons Array (Accuracy) increases accuracy at the expense of damage. 
Code                           := PWMA
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 80
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 20
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Dominion Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := SWA Normal Mount
Description                    := Secondary Weapons Array scales Dominion Pulse Beam weapons. 
Code                           := SWMN
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Dominion Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array (Range)
Short Name                     := SWA Range mount
Description                    := Secondary Weapons Array (Range) increases range at the expense of accuracy. 
Code                           := SWMR
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := -4
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Dominion Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array (Damage)
Short Name                     := SWA Damage mount
Description                    := Secondary Weapons Array (Damage) increases damage at the expense of range. 
Code                           := SWMD
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 200
Supply Percent                 := 100
Range Modifier                 := -10
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Dominion Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array (Accuracy)
Short Name                     := SWA Accuracy mount
Description                    := Primary Weapons Array (Accuracy) increases accuracy at the expense of damage. 
Code                           := SWMA
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 80
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 20
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Dominion Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := TL Normal Mount
Description                    := Torpedo Launcher scales Torpedo Weapons. 
Code                           := TLN
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Dominion Racial Trait
Tech Level Req 1	       := 1
Tech Area Req 2		       := Dominion Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Torpedo Launcher (Range)
Short Name                     := TL Range mount
Description                    := Torpedo Launcher (Range) increases range at the expense of accuracy. 
Code                           := TLR
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := -2
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Dominion Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := Dominion Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Torpedo Launcher (Damage)
Short Name                     := TL Damage mount
Description                    := Torpedo Launcher (Damage) increases damage at the expense of range. 
Code                           := TLD
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 200
Supply Percent                 := 100
Range Modifier                 := -4
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Dominion Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := Dominion Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Defiant Cloak Mount
Short Name                     := Defiant Cloak Mount
Description                    := Cloaking Size reduction mount for the Federation Heavy Escort Class (Defiant) ship.
Code                           := DEF
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 250
Vehicle Size Maximum	       := 250
Weapon Type Requirement        := None
Comp Family Requirement        := 40
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1	 	       := Federation Ship Construction
Tech Level Req 1               := 5

Long Name                      := Defiant Weapons Mount
Short Name                     := Defiant Weapons Mount
Description                    := Mount that increases the range and damage of Federation Pulse Phasers for the Defiant. 
Code                           := DWM
Cost Percent                   := 200
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 200
Supply Percent                 := 100
Range Modifier                 := 4
Weapon To Hit Modifier         := 2
Vehicle Size Minimum           := 250
Vehicle Size Maximum	       := 250
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Federation Ship Construction
Tech Level Req 1	       := 5

Long Name                      := Primary Weapons Array
Short Name                     := Satellite Mount
Description                    := Primary Weapons Array scales weapon and increases weapon damage by 50% and range by 5.  
Code                           := PWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 200
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Comp Family Requirement        := 1
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Satellite
Number of Tech Req	       := 1
Tech Area Req 1		       := Federation Racial Trait
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := Satellite Mount
Description                    := Secondary Weapons Array scales weapon and increases weapon damage by 50% and range by 5.  
Code                           := SWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 200
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Comp Family Requirement        := 2
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Satellite
Number of Tech Req	       := 1
Tech Area Req 1		       := Federation Racial Trait
Tech Level Req 1	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := Satellite Mount
Description                    := Torpedo Launcher scales weapon and increases weapon damage by 50% and range by 5.  
Code                           := TL
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 200
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Comp Family Requirement        := 3
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Satellite
Number of Tech Req	       := 2
Tech Area Req 1		       := Federation Racial Trait
Tech Level Req 1	       := 1
Tech Area Req 2		       := Federation Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := WeapPlatForm Mount
Description                    := Primary Weapons Array scales weapon and increases damage by 25% and increase the range of the weapon by 2. 
Code                           := PWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 125
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 40
Vehicle Size Minimum           := 200
Vehicle Size Maximum 	       := 600
Comp Family Requirement        := 1
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 1
Tech Area Req 1		       := Federation Racial Trait
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := WeapPlatForm Mount
Description                    := Secondary Weapons Array scales weapon and increases damage by 25% and increase the range of the weapon by 2. 
Code                           := SWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 125
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 40
Vehicle Size Minimum           := 200
Vehicle Size Maximum 	       := 600
Comp Family Requirement        := 2
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 1
Tech Area Req 1		       := Federation Racial Trait
Tech Level Req 1	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := WeapPlatForm Mount
Description                    := Torpedo Launcher scales weapon and increases damage by 25% and increase the range of the weapon by 2. 
Code                           := TL
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 125
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 40
Vehicle Size Minimum           := 200
Vehicle Size Maximum 	       := 600
Comp Family Requirement        := 3
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 2
Tech Area Req 1		       := Federation Racial Trait
Tech Level Req 1	       := 1
Tech Area Req 2		       := Federation Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := Base Mount
Description                    := Primary Weapons Array scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := PWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1
Vehicle Type                   := Base
Number of Tech Req	       := 2
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Federation Racial Trait
Tech Level Req 2	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := Base Mount
Description                    := Secondary Weapons Array scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := SWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2
Vehicle Type                   := Base
Number of Tech Req	       := 2
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Federation Racial Trait
Tech Level Req 2	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := Base Mount
Description                    := Torpedo Launcher scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := TL
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3
Vehicle Type                   := Base
Number of Tech Req	       := 3
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Federation Racial Trait
Tech Level Req 2	       := 1
Tech Area Req 3		       := Federation Torpedo Weapons
Tech Level Req 3	       := 1

Long Name                      := Alternate Weapons Array
Short Name                     := Base Mount
Description                    := Alternate Weapons Array scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := AWA
Cost Percent                   := 100
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 59,60
Vehicle Type                   := Base
Number of Tech Req	       := 2
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Federation Racial Trait
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := PWA Normal Mount
Description                    := Primary Weapons Array scales Federation Beam weapons. 
Code                           := PWMN
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Federation Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Primary Weapons Array (Range)
Short Name                     := PWA Range mount
Description                    := Primary Weapons Array (Range) increases range at the expense of accuracy. 
Code                           := PWMR
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := -20
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Federation Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Primary Weapons Array (Damage)
Short Name                     := PWA Damage mount
Description                    := Primary Weapons Array (Damage) increases damage at the expense of range. 
Code                           := PWMD
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 200
Supply Percent                 := 100
Range Modifier                 := -4
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Federation Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Primary Weapons Array (Accuracy)
Short Name                     := PWA Accuracy mount
Description                    := Primary Weapons Array (Accuracy) increases accuracy at the expense of damage. 
Code                           := PWMA
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 80
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 20
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Federation Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := SWA Normal Mount
Description                    := Secondary Weapons Array scales Federation Pulse Beam weapons. 
Code                           := SWMN
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Federation Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array (Range)
Short Name                     := SWA Range mount
Description                    := Secondary Weapons Array (Range) increases range at the expense of accuracy. 
Code                           := SWMR
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := -4
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Federation Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array (Damage)
Short Name                     := SWA Damage mount
Description                    := Secondary Weapons Array (Damage) increases damage at the expense of range. 
Code                           := SWMD
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 200
Supply Percent                 := 100
Range Modifier                 := -10
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Federation Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array (Accuracy)
Short Name                     := SWA Accuracy mount
Description                    := Primary Weapons Array (Accuracy) increases accuracy at the expense of damage. 
Code                           := SWMA
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 80
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 20
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Federation Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := TL Normal Mount
Description                    := Torpedo Launcher scales Torpedo Weapons. 
Code                           := TLN
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Federation Racial Trait
Tech Level Req 1	       := 1
Tech Area Req 2		       := Federation Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Torpedo Launcher (Range)
Short Name                     := TL Range mount
Description                    := Torpedo Launcher (Range) increases range at the expense of accuracy. 
Code                           := TLR
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := -2
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Federation Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := Federation Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Torpedo Launcher (Damage)
Short Name                     := TL Damage mount
Description                    := Torpedo Launcher (Damage) increases damage at the expense of range. 
Code                           := TLD
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 200
Supply Percent                 := 100
Range Modifier                 := -4
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Federation Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := Federation Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := Satellite Mount
Description                    := Primary Weapons Array scales weapon and increases weapon damage by 50% and range by 5.  
Code                           := PWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 200
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Comp Family Requirement        := 1
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Satellite
Number of Tech Req	       := 1
Tech Area Req 1		       := Ferengi Racial Trait
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := Satellite Mount
Description                    := Secondary Weapons Array scales weapon and increases weapon damage by 50% and range by 5.  
Code                           := SWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 200
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Comp Family Requirement        := 2
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Satellite
Number of Tech Req	       := 1
Tech Area Req 1		       := Ferengi Racial Trait
Tech Level Req 1	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := Satellite Mount
Description                    := Torpedo Launcher scales weapon and increases weapon damage by 50% and range by 5.  
Code                           := TL
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 200
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Comp Family Requirement        := 3
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Satellite
Number of Tech Req	       := 2
Tech Area Req 1		       := Ferengi Racial Trait
Tech Level Req 1	       := 1
Tech Area Req 2		       := Ferengi Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := WeapPlatForm Mount
Description                    := Primary Weapons Array scales weapon and increases damage by 25% and increase the range of the weapon by 2. 
Code                           := PWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 125
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 40
Vehicle Size Minimum           := 200
Vehicle Size Maximum 	       := 600
Comp Family Requirement        := 1
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 1
Tech Area Req 1		       := Ferengi Racial Trait
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := WeapPlatForm Mount
Description                    := Secondary Weapons Array scales weapon and increases damage by 25% and increase the range of the weapon by 2. 
Code                           := SWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 125
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 40
Vehicle Size Minimum           := 200
Vehicle Size Maximum 	       := 600
Comp Family Requirement        := 2
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 1
Tech Area Req 1		       := Ferengi Racial Trait
Tech Level Req 1	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := WeapPlatForm Mount
Description                    := Torpedo Launcher scales weapon and increases damage by 25% and increase the range of the weapon by 2. 
Code                           := TL
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 125
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 40
Vehicle Size Minimum           := 200
Vehicle Size Maximum 	       := 600
Comp Family Requirement        := 3
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 2
Tech Area Req 1		       := Ferengi Racial Trait
Tech Level Req 1	       := 1
Tech Area Req 2		       := Ferengi Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := Base Mount
Description                    := Primary Weapons Array scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := PWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1
Vehicle Type                   := Base
Number of Tech Req	       := 2
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Ferengi Racial Trait
Tech Level Req 2	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := Base Mount
Description                    := Secondary Weapons Array scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := SWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2
Vehicle Type                   := Base
Number of Tech Req	       := 2
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Ferengi Racial Trait
Tech Level Req 2	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := Base Mount
Description                    := Torpedo Launcher scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := TL
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3
Vehicle Type                   := Base
Number of Tech Req	       := 3
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Ferengi Racial Trait
Tech Level Req 2	       := 1
Tech Area Req 3		       := Ferengi Torpedo Weapons
Tech Level Req 3	       := 1

Long Name                      := Alternate Weapons Array
Short Name                     := Base Mount
Description                    := Alternate Weapons Array scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := AWA
Cost Percent                   := 100
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 59,60
Vehicle Type                   := Base
Number of Tech Req	       := 2
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Ferengi Racial Trait
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := PWA Normal Mount
Description                    := Primary Weapons Array scales Ferengi Beam weapons. 
Code                           := PWMN
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Ferengi Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Primary Weapons Array (Range)
Short Name                     := PWA Range mount
Description                    := Primary Weapons Array (Range) increases range at the expense of accuracy. 
Code                           := PWMR
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := -20
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Ferengi Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Primary Weapons Array (Damage)
Short Name                     := PWA Damage mount
Description                    := Primary Weapons Array (Damage) increases damage at the expense of range. 
Code                           := PWMD
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 200
Supply Percent                 := 100
Range Modifier                 := -4
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Ferengi Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Primary Weapons Array (Accuracy)
Short Name                     := PWA Accuracy mount
Description                    := Primary Weapons Array (Accuracy) increases accuracy at the expense of damage. 
Code                           := PWMA
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 80
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 20
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Ferengi Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := SWA Normal Mount
Description                    := Secondary Weapons Array scales Ferengi Pulse Beam weapons. 
Code                           := SWMN
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Ferengi Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array (Range)
Short Name                     := SWA Range mount
Description                    := Secondary Weapons Array (Range) increases range at the expense of accuracy. 
Code                           := SWMR
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := -4
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Ferengi Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array (Damage)
Short Name                     := SWA Damage mount
Description                    := Secondary Weapons Array (Damage) increases damage at the expense of range. 
Code                           := SWMD
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 200
Supply Percent                 := 100
Range Modifier                 := -10
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Ferengi Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array (Accuracy)
Short Name                     := SWA Accuracy mount
Description                    := Primary Weapons Array (Accuracy) increases accuracy at the expense of damage. 
Code                           := SWMA
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 80
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 20
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Ferengi Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := TL Normal Mount
Description                    := Torpedo Launcher scales Torpedo Weapons. 
Code                           := TLN
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Ferengi Racial Trait
Tech Level Req 1	       := 1
Tech Area Req 2		       := Ferengi Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Torpedo Launcher (Range)
Short Name                     := TL Range mount
Description                    := Torpedo Launcher (Range) increases range at the expense of accuracy. 
Code                           := TLR
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := -2
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Ferengi Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := Ferengi Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Torpedo Launcher (Damage)
Short Name                     := TL Damage mount
Description                    := Torpedo Launcher (Damage) increases damage at the expense of range. 
Code                           := TLD
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 200
Supply Percent                 := 100
Range Modifier                 := -4
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Ferengi Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := Ferengi Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Klingon Cloaking Mount
Short Name                     := Klingon Cloaking Mount
Description                    := Reduces size of Cloaking device by 50%. Mount is for Scout & Frigate Class (K'Vort, B'Rel) Klingon Ships.
Code                           := KCM
Cost Percent                   := 120
Tonnage Percent                := 50
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 80
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 220
Vehicle Size Maximum	       := 320
Weapon Type Requirement        := None
Comp Family Requirement        := 40
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1	 	       := Cloaking Device
Tech Level Req 1               := 4

Long Name                      := Bird Of Prey 
Short Name                     := BOP Hull Mount
Description                    := Reduces size and strength of weapons by 20% for Bird Of Prey class ships.
Code                           := BOP
Cost Percent                   := 100
Tonnage Percent                := 80
Tonnage Structure Percent      := 100
Damage Percent                 := 80
Supply Percent                 := 50
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 220
Vehicle Size Maximum	       := 420
Weapon Type Requirement        := Direct Fire
Weap Family Requirement        := 1,2,3 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1	 	       := Klingon Ship Construction
Tech Level Req 1	       := 3

Long Name                      := Primary Weapons Array
Short Name                     := Satellite Mount
Description                    := Primary Weapons Array scales weapon and increases weapon damage by 50% and range by 5.  
Code                           := PWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 200
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Comp Family Requirement        := 1
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Satellite
Number of Tech Req	       := 1
Tech Area Req 1		       := Klingon Racial Trait
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := Satellite Mount
Description                    := Secondary Weapons Array scales weapon and increases weapon damage by 50% and range by 5.  
Code                           := SWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 200
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Comp Family Requirement        := 2
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Satellite
Number of Tech Req	       := 1
Tech Area Req 1		       := Klingon Racial Trait
Tech Level Req 1	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := Satellite Mount
Description                    := Torpedo Launcher scales weapon and increases weapon damage by 50% and range by 5.  
Code                           := TL
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 200
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Comp Family Requirement        := 3
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Satellite
Number of Tech Req	       := 2
Tech Area Req 1		       := Klingon Racial Trait
Tech Level Req 1	       := 1
Tech Area Req 2		       := Klingon Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := WeapPlatForm Mount
Description                    := Primary Weapons Array scales weapon and increases damage by 25% and increase the range of the weapon by 2. 
Code                           := PWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 125
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 40
Vehicle Size Minimum           := 200
Vehicle Size Maximum 	       := 600
Comp Family Requirement        := 1
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 1
Tech Area Req 1		       := Klingon Racial Trait
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := WeapPlatForm Mount
Description                    := Secondary Weapons Array scales weapon and increases damage by 25% and increase the range of the weapon by 2. 
Code                           := SWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 125
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 40
Vehicle Size Minimum           := 200
Vehicle Size Maximum 	       := 600
Comp Family Requirement        := 2
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 1
Tech Area Req 1		       := Klingon Racial Trait
Tech Level Req 1	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := WeapPlatForm Mount
Description                    := Torpedo Launcher scales weapon and increases damage by 25% and increase the range of the weapon by 2. 
Code                           := TL
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 125
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 40
Vehicle Size Minimum           := 200
Vehicle Size Maximum 	       := 600
Comp Family Requirement        := 3
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 2
Tech Area Req 1		       := Klingon Racial Trait
Tech Level Req 1	       := 1
Tech Area Req 2		       := Klingon Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := Base Mount
Description                    := Primary Weapons Array scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := PWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1
Vehicle Type                   := Base
Number of Tech Req	       := 2
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Klingon Racial Trait
Tech Level Req 2	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := Base Mount
Description                    := Secondary Weapons Array scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := SWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2
Vehicle Type                   := Base
Number of Tech Req	       := 2
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Klingon Racial Trait
Tech Level Req 2	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := Base Mount
Description                    := Torpedo Launcher scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := TL
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3
Vehicle Type                   := Base
Number of Tech Req	       := 3
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Klingon Racial Trait
Tech Level Req 2	       := 1
Tech Area Req 3		       := Klingon Torpedo Weapons
Tech Level Req 3	       := 1

Long Name                      := Alternate Weapons Array
Short Name                     := Base Mount
Description                    := Alternate Weapons Array scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := AWA
Cost Percent                   := 100
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 59,60
Vehicle Type                   := Base
Number of Tech Req	       := 2
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Klingon Racial Trait
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := PWA Normal Mount
Description                    := Primary Weapons Array scales Klingon Beam weapons. 
Code                           := PWMN
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Klingon Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Primary Weapons Array (Range)
Short Name                     := PWA Range mount
Description                    := Primary Weapons Array (Range) increases range at the expense of accuracy. 
Code                           := PWMR
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := -20
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Klingon Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Primary Weapons Array (Damage)
Short Name                     := PWA Damage mount
Description                    := Primary Weapons Array (Damage) increases damage at the expense of range. 
Code                           := PWMD
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 200
Supply Percent                 := 100
Range Modifier                 := -4
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Klingon Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Primary Weapons Array (Accuracy)
Short Name                     := PWA Accuracy mount
Description                    := Primary Weapons Array (Accuracy) increases accuracy at the expense of damage. 
Code                           := PWMA
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 80
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 20
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Klingon Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := SWA Normal Mount
Description                    := Secondary Weapons Array scales Klingon Pulse Beam weapons. 
Code                           := SWMN
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Klingon Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array (Range)
Short Name                     := SWA Range mount
Description                    := Secondary Weapons Array (Range) increases range at the expense of accuracy. 
Code                           := SWMR
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := -4
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Klingon Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array (Damage)
Short Name                     := SWA Damage mount
Description                    := Secondary Weapons Array (Damage) increases damage at the expense of range. 
Code                           := SWMD
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 200
Supply Percent                 := 100
Range Modifier                 := -10
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Klingon Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array (Accuracy)
Short Name                     := SWA Accuracy mount
Description                    := Primary Weapons Array (Accuracy) increases accuracy at the expense of damage. 
Code                           := SWMA
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 80
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 20
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Klingon Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := TL Normal Mount
Description                    := Torpedo Launcher scales Torpedo Weapons. 
Code                           := TLN
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Klingon Racial Trait
Tech Level Req 1	       := 1
Tech Area Req 2		       := Klingon Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Torpedo Launcher (Range)
Short Name                     := TL Range mount
Description                    := Torpedo Launcher (Range) increases range at the expense of accuracy. 
Code                           := TLR
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := -2
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Klingon Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := Klingon Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Torpedo Launcher (Damage)
Short Name                     := TL Damage mount
Description                    := Torpedo Launcher (Damage) increases damage at the expense of range. 
Code                           := TLD
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 200
Supply Percent                 := 100
Range Modifier                 := -4
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Klingon Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := Klingon Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Romulan Cloaking Mount
Short Name                     := Romulan Cloaking Mount
Description                    := Reduces size of Cloaking device by 50%. Mount is for Frigate & Destroyer Class Romulan Ships.
Code                           := KCM
Cost Percent                   := 120
Tonnage Percent                := 50
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 80
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 220
Vehicle Size Maximum	       := 320
Weapon Type Requirement        := None
Comp Family Requirement        := 40
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1	 	       := Cloaking Technology
Tech Level Req 1               := 1

Long Name                      := Primary Weapons Array
Short Name                     := Satellite Mount
Description                    := Primary Weapons Array scales weapon and increases weapon damage by 50% and range by 5.  
Code                           := PWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 200
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Comp Family Requirement        := 1
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Satellite
Number of Tech Req	       := 1
Tech Area Req 1		       := Romulan Racial Trait
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := Satellite Mount
Description                    := Secondary Weapons Array scales weapon and increases weapon damage by 50% and range by 5.  
Code                           := SWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 200
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Comp Family Requirement        := 2
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Satellite
Number of Tech Req	       := 1
Tech Area Req 1		       := Romulan Racial Trait
Tech Level Req 1	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := Satellite Mount
Description                    := Torpedo Launcher scales weapon and increases weapon damage by 50% and range by 5.  
Code                           := TL
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 200
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Comp Family Requirement        := 3
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Satellite
Number of Tech Req	       := 2
Tech Area Req 1		       := Romulan Racial Trait
Tech Level Req 1	       := 1
Tech Area Req 2		       := Romulan Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := WeapPlatForm Mount
Description                    := Primary Weapons Array scales weapon and increases damage by 25% and increase the range of the weapon by 2. 
Code                           := PWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 125
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 40
Vehicle Size Minimum           := 200
Vehicle Size Maximum 	       := 600
Comp Family Requirement        := 1
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 1
Tech Area Req 1		       := Romulan Racial Trait
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := WeapPlatForm Mount
Description                    := Secondary Weapons Array scales weapon and increases damage by 25% and increase the range of the weapon by 2. 
Code                           := SWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 125
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 40
Vehicle Size Minimum           := 200
Vehicle Size Maximum 	       := 600
Comp Family Requirement        := 2
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 1
Tech Area Req 1		       := Romulan Racial Trait
Tech Level Req 1	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := WeapPlatForm Mount
Description                    := Torpedo Launcher scales weapon and increases damage by 25% and increase the range of the weapon by 2. 
Code                           := TL
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 125
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 40
Vehicle Size Minimum           := 200
Vehicle Size Maximum 	       := 600
Comp Family Requirement        := 3
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 2
Tech Area Req 1		       := Romulan Racial Trait
Tech Level Req 1	       := 1
Tech Area Req 2		       := Romulan Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := Base Mount
Description                    := Primary Weapons Array scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := PWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1
Vehicle Type                   := Base
Number of Tech Req	       := 2
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Romulan Racial Trait
Tech Level Req 2	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := Base Mount
Description                    := Secondary Weapons Array scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := SWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2
Vehicle Type                   := Base
Number of Tech Req	       := 2
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Romulan Racial Trait
Tech Level Req 2	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := Base Mount
Description                    := Torpedo Launcher scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := TL
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3
Vehicle Type                   := Base
Number of Tech Req	       := 3
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Romulan Racial Trait
Tech Level Req 2	       := 1
Tech Area Req 3		       := Romulan Torpedo Weapons
Tech Level Req 3	       := 1

Long Name                      := Alternate Weapons Array
Short Name                     := Base Mount
Description                    := Alternate Weapons Array scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := AWA
Cost Percent                   := 100
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 59,60
Vehicle Type                   := Base
Number of Tech Req	       := 2
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Romulan Racial Trait
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := PWA Normal Mount
Description                    := Primary Weapons Array scales Romulan Beam weapons. 
Code                           := PWMN
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Romulan Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Primary Weapons Array (Range)
Short Name                     := PWA Range mount
Description                    := Primary Weapons Array (Range) increases range at the expense of accuracy. 
Code                           := PWMR
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := -20
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Romulan Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Primary Weapons Array (Damage)
Short Name                     := PWA Damage mount
Description                    := Primary Weapons Array (Damage) increases damage at the expense of range. 
Code                           := PWMD
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 200
Supply Percent                 := 100
Range Modifier                 := -4
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Romulan Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Primary Weapons Array (Accuracy)
Short Name                     := PWA Accuracy mount
Description                    := Primary Weapons Array (Accuracy) increases accuracy at the expense of damage. 
Code                           := PWMA
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 80
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 20
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Romulan Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := SWA Normal Mount
Description                    := Secondary Weapons Array scales Romulan Pulse Beam weapons. 
Code                           := SWMN
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Romulan Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array (Range)
Short Name                     := SWA Range mount
Description                    := Secondary Weapons Array (Range) increases range at the expense of accuracy. 
Code                           := SWMR
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := -4
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Romulan Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array (Damage)
Short Name                     := SWA Damage mount
Description                    := Secondary Weapons Array (Damage) increases damage at the expense of range. 
Code                           := SWMD
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 200
Supply Percent                 := 100
Range Modifier                 := -10
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Romulan Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array (Accuracy)
Short Name                     := SWA Accuracy mount
Description                    := Primary Weapons Array (Accuracy) increases accuracy at the expense of damage. 
Code                           := SWMA
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 80
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 20
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Romulan Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := TL Normal Mount
Description                    := Torpedo Launcher scales Torpedo Weapons. 
Code                           := TLN
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Romulan Racial Trait
Tech Level Req 1	       := 1
Tech Area Req 2		       := Romulan Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Torpedo Launcher (Range)
Short Name                     := TL Range mount
Description                    := Torpedo Launcher (Range) increases range at the expense of accuracy. 
Code                           := TLR
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := -2
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Romulan Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := Romulan Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Torpedo Launcher (Damage)
Short Name                     := TL Damage mount
Description                    := Torpedo Launcher (Damage) increases damage at the expense of range. 
Code                           := TLD
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 200
Supply Percent                 := 100
Range Modifier                 := -4
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Romulan Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := Romulan Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := Satellite Mount
Description                    := Primary Weapons Array scales weapon and increases weapon damage by 50% and range by 5.  
Code                           := PWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 200
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Comp Family Requirement        := 1
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Satellite
Number of Tech Req	       := 1
Tech Area Req 1		       := Tholian Racial Trait
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := Satellite Mount
Description                    := Secondary Weapons Array scales weapon and increases weapon damage by 50% and range by 5.  
Code                           := SWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 200
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Comp Family Requirement        := 2
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Satellite
Number of Tech Req	       := 1
Tech Area Req 1		       := Tholian Racial Trait
Tech Level Req 1	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := Satellite Mount
Description                    := Torpedo Launcher scales weapon and increases weapon damage by 50% and range by 5.  
Code                           := TL
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 200
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Comp Family Requirement        := 3
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Satellite
Number of Tech Req	       := 2
Tech Area Req 1		       := Tholian Racial Trait
Tech Level Req 1	       := 1
Tech Area Req 2		       := Tholian Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := WeapPlatForm Mount
Description                    := Primary Weapons Array scales weapon and increases damage by 25% and increase the range of the weapon by 2. 
Code                           := PWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 125
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 40
Vehicle Size Minimum           := 200
Vehicle Size Maximum 	       := 600
Comp Family Requirement        := 1
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 1
Tech Area Req 1		       := Tholian Racial Trait
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := WeapPlatForm Mount
Description                    := Secondary Weapons Array scales weapon and increases damage by 25% and increase the range of the weapon by 2. 
Code                           := SWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 125
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 40
Vehicle Size Minimum           := 200
Vehicle Size Maximum 	       := 600
Comp Family Requirement        := 2
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 1
Tech Area Req 1		       := Tholian Racial Trait
Tech Level Req 1	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := WeapPlatForm Mount
Description                    := Torpedo Launcher scales weapon and increases damage by 25% and increase the range of the weapon by 2. 
Code                           := TL
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 125
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 40
Vehicle Size Minimum           := 200
Vehicle Size Maximum 	       := 600
Comp Family Requirement        := 3
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 2
Tech Area Req 1		       := Tholian Racial Trait
Tech Level Req 1	       := 1
Tech Area Req 2		       := Tholian Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := Base Mount
Description                    := Primary Weapons Array scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := PWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1
Vehicle Type                   := Base
Number of Tech Req	       := 2
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Tholian Racial Trait
Tech Level Req 2	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := Base Mount
Description                    := Secondary Weapons Array scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := SWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2
Vehicle Type                   := Base
Number of Tech Req	       := 2
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Tholian Racial Trait
Tech Level Req 2	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := Base Mount
Description                    := Torpedo Launcher scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := TL
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3
Vehicle Type                   := Base
Number of Tech Req	       := 3
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Tholian Racial Trait
Tech Level Req 2	       := 1
Tech Area Req 3		       := Tholian Torpedo Weapons
Tech Level Req 3	       := 1

Long Name                      := Alternate Weapons Array
Short Name                     := Base Mount
Description                    := Alternate Weapons Array scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := AWA
Cost Percent                   := 100
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 59,60
Vehicle Type                   := Base
Number of Tech Req	       := 2
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Tholian Racial Trait
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := PWA Normal Mount
Description                    := Primary Weapons Array scales Tholian Beam weapons. 
Code                           := PWMN
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Tholian Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Primary Weapons Array (Range)
Short Name                     := PWA Range mount
Description                    := Primary Weapons Array (Range) increases range at the expense of accuracy. 
Code                           := PWMR
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := -20
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Tholian Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Primary Weapons Array (Damage)
Short Name                     := PWA Damage mount
Description                    := Primary Weapons Array (Damage) increases damage at the expense of range. 
Code                           := PWMD
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 200
Supply Percent                 := 100
Range Modifier                 := -4
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Tholian Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Primary Weapons Array (Accuracy)
Short Name                     := PWA Accuracy mount
Description                    := Primary Weapons Array (Accuracy) increases accuracy at the expense of damage. 
Code                           := PWMA
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 80
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 20
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Tholian Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := SWA Normal Mount
Description                    := Secondary Weapons Array scales Tholian Pulse Beam weapons. 
Code                           := SWMN
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Tholian Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array (Range)
Short Name                     := SWA Range mount
Description                    := Secondary Weapons Array (Range) increases range at the expense of accuracy. 
Code                           := SWMR
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := -4
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Tholian Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array (Damage)
Short Name                     := SWA Damage mount
Description                    := Secondary Weapons Array (Damage) increases damage at the expense of range. 
Code                           := SWMD
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 200
Supply Percent                 := 100
Range Modifier                 := -10
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Tholian Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array (Accuracy)
Short Name                     := SWA Accuracy mount
Description                    := Primary Weapons Array (Accuracy) increases accuracy at the expense of damage. 
Code                           := SWMA
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 80
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 20
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Tholian Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := TL Normal Mount
Description                    := Torpedo Launcher scales Torpedo Weapons. 
Code                           := TLN
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Tholian Racial Trait
Tech Level Req 1	       := 1
Tech Area Req 2		       := Tholian Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Torpedo Launcher (Range)
Short Name                     := TL Range mount
Description                    := Torpedo Launcher (Range) increases range at the expense of accuracy. 
Code                           := TLR
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := -2
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Tholian Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := Tholian Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Torpedo Launcher (Damage)
Short Name                     := TL Damage mount
Description                    := Torpedo Launcher (Damage) increases damage at the expense of range. 
Code                           := TLD
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 200
Supply Percent                 := 100
Range Modifier                 := -4
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Tholian Energy Weapons
Tech Level Req 1	       := 1
Tech Area Req 2		       := Tholian Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := Satellite Mount
Description                    := Primary Weapons Array scales weapon and increases weapon damage by 50% and range by 5.  
Code                           := PWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 200
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Comp Family Requirement        := 1
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Satellite
Number of Tech Req	       := 1
Tech Area Req 1		       := Major AI
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := Satellite Mount
Description                    := Secondary Weapons Array scales weapon and increases weapon damage by 50% and range by 5.  
Code                           := SWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 200
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Comp Family Requirement        := 2
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Satellite
Number of Tech Req	       := 1
Tech Area Req 1		       := Major AI
Tech Level Req 1	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := Satellite Mount
Description                    := Torpedo Launcher scales weapon and increases weapon damage by 50% and range by 5.  
Code                           := TL
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 200
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Comp Family Requirement        := 3
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Satellite
Number of Tech Req	       := 2
Tech Area Req 1		       := Major AI
Tech Level Req 1	       := 1
Tech Area Req 2		       := Major AI Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := WeapPlatForm Mount
Description                    := Primary Weapons Array scales weapon and increases damage by 25% and increase the range of the weapon by 2. 
Code                           := PWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 125
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 40
Vehicle Size Minimum           := 200
Vehicle Size Maximum 	       := 600
Comp Family Requirement        := 1
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 1
Tech Area Req 1		       := Major AI
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := WeapPlatForm Mount
Description                    := Secondary Weapons Array scales weapon and increases damage by 25% and increase the range of the weapon by 2. 
Code                           := SWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 125
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 40
Vehicle Size Minimum           := 200
Vehicle Size Maximum 	       := 600
Comp Family Requirement        := 2
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 1
Tech Area Req 1		       := Major AI
Tech Level Req 1	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := WeapPlatForm Mount
Description                    := Torpedo Launcher scales weapon and increases damage by 25% and increase the range of the weapon by 2. 
Code                           := TL
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 125
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 40
Vehicle Size Minimum           := 200
Vehicle Size Maximum 	       := 600
Comp Family Requirement        := 3
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 2
Tech Area Req 1		       := Major AI
Tech Level Req 1	       := 1
Tech Area Req 2		       := Major AI Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := Base Mount
Description                    := Primary Weapons Array scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := PWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1
Vehicle Type                   := Base
Number of Tech Req	       := 2
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Major AI
Tech Level Req 2	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := Base Mount
Description                    := Secondary Weapons Array scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := SWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2
Vehicle Type                   := Base
Number of Tech Req	       := 2
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Major AI
Tech Level Req 2	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := Base Mount
Description                    := Torpedo Launcher scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := TL
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3
Vehicle Type                   := Base
Number of Tech Req	       := 3
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Major AI
Tech Level Req 2	       := 1
Tech Area Req 3		       := Major AI Torpedo Weapons
Tech Level Req 3	       := 1

Long Name                      := Alternate Weapons Array
Short Name                     := Base Mount
Description                    := Alternate Weapons Array scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := AWA
Cost Percent                   := 100
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 59,60
Vehicle Type                   := Base
Number of Tech Req	       := 2
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Major AI
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := PWA Normal Mount
Description                    := Primary Weapons Array scales Beam weapons. 
Code                           := PWMN
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Major AI Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Primary Weapons Array (Range)
Short Name                     := PWA Range mount
Description                    := Primary Weapons Array (Range) increases range at the expense of accuracy. 
Code                           := PWMR
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := -20
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Major AI Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Primary Weapons Array (Damage)
Short Name                     := PWA Damage mount
Description                    := Primary Weapons Array (Damage) increases damage at the expense of range. 
Code                           := PWMD
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 200
Supply Percent                 := 100
Range Modifier                 := -4
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Major AI Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Primary Weapons Array (Accuracy)
Short Name                     := PWA Accuracy mount
Description                    := Primary Weapons Array (Accuracy) increases accuracy at the expense of damage. 
Code                           := PWMA
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 80
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 20
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Major AI Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := SWA Normal Mount
Description                    := Secondary Weapons Array scales Pulse Beam weapons. 
Code                           := SWMN
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Major AI Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array (Range)
Short Name                     := SWA Range mount
Description                    := Secondary Weapons Array (Range) increases range at the expense of accuracy. 
Code                           := SWMR
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := -4
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Major AI Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array (Damage)
Short Name                     := SWA Damage mount
Description                    := Secondary Weapons Array (Damage) increases damage at the expense of range. 
Code                           := SWMD
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 200
Supply Percent                 := 100
Range Modifier                 := -10
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Major AI Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array (Accuracy)
Short Name                     := SWA Accuracy mount
Description                    := Primary Weapons Array (Accuracy) increases accuracy at the expense of damage. 
Code                           := SWMA
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 80
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 20
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Major AI Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := TL Normal Mount
Description                    := Torpedo Launcher scales Torpedo Weapons. 
Code                           := TLN
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Major AI
Tech Level Req 1	       := 1
Tech Area Req 2		       := Major AI Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Torpedo Launcher (Range)
Short Name                     := TL Range mount
Description                    := Torpedo Launcher (Range) increases range at the expense of accuracy. 
Code                           := TLR
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := -2
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Major AI
Tech Level Req 1	       := 1
Tech Area Req 2		       := Major AI Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Torpedo Launcher (Damage)
Short Name                     := TL Damage mount
Description                    := Torpedo Launcher (Damage) increases damage at the expense of range. 
Code                           := TLD
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 200
Supply Percent                 := 100
Range Modifier                 := -4
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Major AI
Tech Level Req 1	       := 1
Tech Area Req 2		       := Major AI Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := Satellite Mount
Description                    := Primary Weapons Array scales weapon and increases weapon damage by 50% and range by 5.  
Code                           := PWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 200
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Comp Family Requirement        := 1
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Satellite
Number of Tech Req	       := 1
Tech Area Req 1		       := Minor AI
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := Satellite Mount
Description                    := Secondary Weapons Array scales weapon and increases weapon damage by 50% and range by 5.  
Code                           := SWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 200
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Comp Family Requirement        := 2
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Satellite
Number of Tech Req	       := 1
Tech Area Req 1		       := Minor AI
Tech Level Req 1	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := Satellite Mount
Description                    := Torpedo Launcher scales weapon and increases weapon damage by 50% and range by 5.  
Code                           := TL
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 200
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Comp Family Requirement        := 3
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Satellite
Number of Tech Req	       := 2
Tech Area Req 1		       := Minor AI
Tech Level Req 1	       := 1
Tech Area Req 2		       := Minor AI Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := WeapPlatForm Mount
Description                    := Primary Weapons Array scales weapon and increases damage by 25% and increase the range of the weapon by 2. 
Code                           := PWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 125
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 40
Vehicle Size Minimum           := 200
Vehicle Size Maximum 	       := 600
Comp Family Requirement        := 1
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 1
Tech Area Req 1		       := Minor AI
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := WeapPlatForm Mount
Description                    := Secondary Weapons Array scales weapon and increases damage by 25% and increase the range of the weapon by 2. 
Code                           := SWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 125
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 40
Vehicle Size Minimum           := 200
Vehicle Size Maximum 	       := 600
Comp Family Requirement        := 2
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 1
Tech Area Req 1		       := Minor AI
Tech Level Req 1	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := WeapPlatForm Mount
Description                    := Torpedo Launcher scales weapon and increases damage by 25% and increase the range of the weapon by 2. 
Code                           := TL
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 125
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 40
Vehicle Size Minimum           := 200
Vehicle Size Maximum 	       := 600
Comp Family Requirement        := 3
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 2
Tech Area Req 1		       := Minor AI
Tech Level Req 1	       := 1
Tech Area Req 2		       := Minor AI Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := Base Mount
Description                    := Primary Weapons Array scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := PWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1
Vehicle Type                   := Base
Number of Tech Req	       := 2
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Minor AI
Tech Level Req 2	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := Base Mount
Description                    := Secondary Weapons Array scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := SWA
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2
Vehicle Type                   := Base
Number of Tech Req	       := 2
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Minor AI
Tech Level Req 2	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := Base Mount
Description                    := Torpedo Launcher scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := TL
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3
Vehicle Type                   := Base
Number of Tech Req	       := 3
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Minor AI
Tech Level Req 2	       := 1
Tech Area Req 3		       := Minor AI Torpedo Weapons
Tech Level Req 3	       := 1

Long Name                      := Alternate Weapons Array
Short Name                     := Base Mount
Description                    := Alternate Weapons Array scales weapon and increases weapon damage by 50% and range by 5. 
Code                           := AWA
Cost Percent                   := 100
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 90
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 2500
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 59,60
Vehicle Type                   := Base
Number of Tech Req	       := 2
Tech Area Req 1		       := Base Construction
Tech Level Req 1	       := 1
Tech Area Req 2		       := Minor AI
Tech Level Req 2	       := 1

Long Name                      := Primary Weapons Array
Short Name                     := PWA Normal Mount
Description                    := Primary Weapons Array scales Beam weapons. 
Code                           := PWMN
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Minor AI Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Primary Weapons Array (Range)
Short Name                     := PWA Range mount
Description                    := Primary Weapons Array (Range) increases range at the expense of accuracy. 
Code                           := PWMR
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := -20
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Minor AI Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Primary Weapons Array (Damage)
Short Name                     := PWA Damage mount
Description                    := Primary Weapons Array (Damage) increases damage at the expense of range. 
Code                           := PWMD
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 200
Supply Percent                 := 100
Range Modifier                 := -4
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Minor AI Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Primary Weapons Array (Accuracy)
Short Name                     := PWA Accuracy mount
Description                    := Primary Weapons Array (Accuracy) increases accuracy at the expense of damage. 
Code                           := PWMA
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 80
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 20
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Minor AI Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array
Short Name                     := SWA Normal Mount
Description                    := Secondary Weapons Array scales Pulse Beam weapons. 
Code                           := SWMN
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Minor AI Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array (Range)
Short Name                     := SWA Range mount
Description                    := Secondary Weapons Array (Range) increases range at the expense of accuracy. 
Code                           := SWMR
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := -4
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Minor AI Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array (Damage)
Short Name                     := SWA Damage mount
Description                    := Secondary Weapons Array (Damage) increases damage at the expense of range. 
Code                           := SWMD
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 200
Supply Percent                 := 100
Range Modifier                 := -10
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Minor AI Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Secondary Weapons Array (Accuracy)
Short Name                     := SWA Accuracy mount
Description                    := Primary Weapons Array (Accuracy) increases accuracy at the expense of damage. 
Code                           := SWMA
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 80
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 20
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Minor AI Energy Weapons
Tech Level Req 1	       := 1

Long Name                      := Torpedo Launcher
Short Name                     := TL Normal Mount
Description                    := Torpedo Launcher scales Torpedo Weapons. 
Code                           := TLN
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Minor AI
Tech Level Req 1	       := 1
Tech Area Req 2		       := Minor AI Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Torpedo Launcher (Range)
Short Name                     := TL Range mount
Description                    := Torpedo Launcher (Range) increases range at the expense of accuracy. 
Code                           := TLR
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := -2
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Minor AI
Tech Level Req 1	       := 1
Tech Area Req 2		       := Minor AI Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Torpedo Launcher (Damage)
Short Name                     := TL Damage mount
Description                    := Torpedo Launcher (Damage) increases damage at the expense of range. 
Code                           := TLD
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 200
Supply Percent                 := 100
Range Modifier                 := -4
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 3 
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Minor AI
Tech Level Req 1	       := 1
Tech Area Req 2		       := Minor AI Torpedo Weapons
Tech Level Req 2	       := 1

Long Name                      := Supply Mount
Short Name                     := Supply Mount
Description                    := Reduces the size of Supply Replicator components.
Code                           := SUPM
Cost Percent                   := 100
Tonnage Percent                := 12
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 1005
Vehicle Size Maximum	       := 1005
Weapon Type Requirement        := None
Comp Family Requirement        := 82 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Replicator Technology
Tech Level Req 1	       := 1

Long Name                      := Light Shields (Ship)
Short Name                     := LT Sh Mt
Description                    := Mount reduces the strength and cost of shields
Code                           := LT
Cost Percent                   := 80
Tonnage Percent                := 1
Tonnage Structure Percent      := 80
Damage Percent                 := 100
Shield Percent		       := 70
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Vehicle Size Maximum 	       := 800
Comp Family Requirement		:= 50,55 
Weapon Type Requirement        := None
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Shields
Tech Level Req 1	       := 1

Long Name                      := Light Shields (Ship)
Short Name                     := LT Sh Mt
Description                    := Mount reduces the strength and cost of shields
Code                           := LT
Cost Percent                   := 80
Tonnage Percent                := 2
Tonnage Structure Percent      := 80
Damage Percent                 := 100
Shield Percent		       := 70
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 801
Vehicle Size Maximum 	       := 3200
Comp Family Requirement		:= 50,55 
Weapon Type Requirement        := None
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Shields
Tech Level Req 1	       := 1

Long Name                      := Standard Shields (Ship)
Short Name                     := ST Sh Mt
Description                    := Mounts provides standard shield cost and strength
Code                           := ST
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Vehicle Size Maximum 	       := 800
Comp Family Requirement	       := 50,55 
Weapon Type Requirement        := None
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Shields
Tech Level Req 1	       := 1

Long Name                      := Standard Shields (Ship)
Short Name                     := ST Sh Mt
Description                    := Mounts provides standard shield cost and strength
Code                           := ST
Cost Percent                   := 100
Tonnage Percent                := 3
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 801
Vehicle Size Maximum 	       := 3200
Comp Family Requirement	       := 50,55 
Weapon Type Requirement        := None
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Shields
Tech Level Req 1	       := 1

Long Name                      := Heavy Shields (Ship)
Short Name                     := HV Sh Mt
Description                    := Mount increases the strength and cost of shields
Code                           := HV
Cost Percent                   := 150
Tonnage Percent                := 3
Tonnage Structure Percent      := 110
Damage Percent                 := 100
Shield Percent		       := 140
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Vehicle Size Maximum 	       := 800
Comp Family Requirement	       := 50,55 
Weapon Type Requirement        := None
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Shields
Tech Level Req 1	       := 5

Long Name                      := Heavy Shields (Ship)
Short Name                     := Hv Sh Mt
Description                    := Mount increases the strength and cost of shields
Code                           := HV
Cost Percent                   := 150
Tonnage Percent                := 4
Tonnage Structure Percent      := 110
Damage Percent                 := 100
Shield Percent		       := 140
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 801
Vehicle Size Maximum 	       := 3200
Comp Family Requirement	       := 50,55 
Weapon Type Requirement        := None
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Shields
Tech Level Req 1	       := 5

Long Name                      := Light Shields (Base)
Short Name                     := Lt Sh Mt
Description                    := Mount reduces the strength and cost of shields
Code                           := LT
Cost Percent                   := 80
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Vehicle Size Maximum 	       := 3000
Comp Family Requirement	       := 51,55 
Weapon Type Requirement        := None
Vehicle Type                   := Base
Number of Tech Req	       := 1
Tech Area Req 1		       := Shields
Tech Level Req 1	       := 1

Long Name                      := Standard Shields (Base)
Short Name                     := ST Sh Mt
Description                    := Mounts provides standard shield cost and strength
Code                           := ST
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 150
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Vehicle Size Maximum 	       := 3000
Comp Family Requirement	       := 51,55 
Weapon Type Requirement        := None
Vehicle Type                   := Base
Number of Tech Req	       := 1
Tech Area Req 1		       := Shields
Tech Level Req 1	       := 1

Long Name                      := Heavy Shields (Base)
Short Name                     := HV Sh Mt
Description                    := Mount increases the strength and cost of shields
Code                           := HV
Cost Percent                   := 150
Tonnage Percent                := 3
Tonnage Structure Percent      := 110
Damage Percent                 := 100
Shield Percent		       := 200
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Vehicle Size Maximum 	       := 3000
Comp Family Requirement	       := 51,55 
Weapon Type Requirement        := None
Vehicle Type                   := Base
Number of Tech Req	       := 1
Tech Area Req 1		       := Shields
Tech Level Req 1	       := 5

Long Name                      := Light Shields (Sat)
Short Name                     := Lt Sh Mt
Description                    := Mount reduces the strength and cost of shields
Code                           := LT
Cost Percent                   := 80
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 80
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Vehicle Size Maximum 	       := 600
Comp Family Requirement	       := 52 
Weapon Type Requirement        := None
Vehicle Type                   := Satellite
Number of Tech Req	       := 1
Tech Area Req 1		       := Shields
Tech Level Req 1	       := 1

Long Name                      := Standard Shields (Sat)
Short Name                     := ST Sh Mt
Description                    := Mounts provides standard shield cost and strength
Code                           := ST
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Vehicle Size Maximum 	       := 600
Comp Family Requirement	       := 52 
Weapon Type Requirement        := None
Vehicle Type                   := Satellite
Number of Tech Req	       := 1
Tech Area Req 1		       := Shields
Tech Level Req 1	       := 1

Long Name                      := Heavy Shields (Sat)
Short Name                     := HV Sh Mt
Description                    := Mount increases the strength and cost of shields
Code                           := HV
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 110
Damage Percent                 := 100
Shield Percent		       := 120
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Vehicle Size Maximum 	       := 600
Comp Family Requirement	       := 52 
Weapon Type Requirement        := None
Vehicle Type                   := Satellite
Number of Tech Req	       := 1
Tech Area Req 1		       := Shields
Tech Level Req 1	       := 5

Long Name                      := Light Shields (WepPlt)
Short Name                     := Lt Sh Mt
Description                    := Mount reduces the strength and cost of shields
Code                           := LT
Cost Percent                   := 80
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 80
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Vehicle Size Maximum 	       := 600
Comp Family Requirement	       := 53 
Weapon Type Requirement        := None
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 1
Tech Area Req 1		       := Shields
Tech Level Req 1	       := 1

Long Name                      := Standard Shields (WepPlt)
Short Name                     := ST Sh Mt
Description                    := Mounts provides standard shield cost and strength
Code                           := ST
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Vehicle Size Maximum 	       := 600
Comp Family Requirement	       := 53 
Weapon Type Requirement        := None
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 1
Tech Area Req 1		       := Shields
Tech Level Req 1	       := 1

Long Name                      := Heavy Shields (WepPlt)
Short Name                     := HV Sh Mt
Description                    := Mount increases the strength and cost of shields
Code                           := HV
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 110
Damage Percent                 := 100
Shield Percent		       := 120
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Vehicle Size Maximum 	       := 600
Comp Family Requirement	       := 53 
Weapon Type Requirement        := None
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 1
Tech Area Req 1		       := Shields
Tech Level Req 1	       := 5

Long Name                      := Light Shields (Drone)
Short Name                     := Lt Sh Mt
Description                    := Mount reduces the strength and cost of shields
Code                           := LT
Cost Percent                   := 80
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 80
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Vehicle Size Maximum 	       := 600
Comp Family Requirement	       := 54 
Weapon Type Requirement        := None
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 1
Tech Area Req 1		       := Shields
Tech Level Req 1	       := 1

Long Name                      := Standard Shields (Drone)
Short Name                     := ST Sh Mt
Description                    := Mounts provides standard shield cost and strength
Code                           := ST
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Vehicle Size Maximum 	       := 600
Comp Family Requirement	       := 54 
Weapon Type Requirement        := None
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 1
Tech Area Req 1		       := Shields
Tech Level Req 1	       := 1

Long Name                      := Heavy Shields (Drone)
Short Name                     := HV Sh Mt
Description                    := Mount increases the strength and cost of shields
Code                           := HV
Cost Percent                   := 200
Tonnage Percent                := 2
Tonnage Structure Percent      := 110
Damage Percent                 := 100
Shield Percent		       := 120
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 50
Vehicle Size Maximum 	       := 600
Comp Family Requirement	       := 54 
Weapon Type Requirement        := None
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 1
Tech Area Req 1		       := Shields
Tech Level Req 1	       := 5

Long Name                      := Remote Mining Mount (Ship)
Short Name                     := Remote Mining Ship
Description                    := Mount scales remote mining components to fit on resource ship
Code                           := RMM
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 1005
Vehicle Size Maximum 	       := 1005
Comp Family Requirement	       := 150,151,152
Weapon Type Requirement        := None
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Remote Mining
Tech Level Req 1	       := 1

Long Name                      := Remote Mining Mount (Ship)
Short Name                     := Remote Mining Ship
Description                    := Mount scales remote mining components to fit on resource ship
Code                           := RMM
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 2305
Vehicle Size Maximum 	       := 2305
Comp Family Requirement	       := 150,151,152 
Weapon Type Requirement        := None
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Remote Mining
Tech Level Req 1	       := 3

Long Name                      := Remote Mining Mount (Base)
Short Name                     := Remote Mining Base
Description                    := Mount scales remote mining components to fit on resource base
Code                           := RMM
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 1010
Vehicle Size Maximum 	       := 1010
Comp Family Requirement	       := 153,154,155 
Weapon Type Requirement        := None
Vehicle Type                   := Base
Number of Tech Req	       := 1
Tech Area Req 1		       := Remote Mining
Tech Level Req 1	       := 1

Long Name                      := Remote Mining Mount (Base)
Short Name                     := Remote Mining Base
Description                    := Mount scales remote mining components to fit on resource base
Code                           := RMM
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 2605
Vehicle Size Maximum 	       := 2605
Comp Family Requirement	       := 153,154,155 
Weapon Type Requirement        := None
Vehicle Type                   := Base
Number of Tech Req	       := 1
Tech Area Req 1		       := Remote Mining
Tech Level Req 1	       := 3

Long Name                      := Space Yard Mount (Ship)
Short Name                     := Space Yard Mount
Description                    := Mount scales space yard components to fit on construction ships
Code                           := SyM
Cost Percent                   := 100
Tonnage Percent                := 3
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 610
Vehicle Size Maximum 	       := 610
Comp Family Requirement	       := 27
Weapon Type Requirement        := None
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Space Yards
Tech Level Req 1	       := 1

Long Name                      := Space Yard Mount (Base)
Short Name                     := Space Yard Mount
Description                    := Mount scales space yard components to fit on bases
Code                           := SyM
Cost Percent                   := 100
Tonnage Percent                := 4
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 500
Comp Family Requirement	       := 27
Weapon Type Requirement        := None
Vehicle Type                   := Base
Number of Tech Req	       := 1
Tech Area Req 1		       := Space Yards
Tech Level Req 1	       := 1

Long Name                      := Space Yard Mount (Base)
Short Name                     := Space Yard Mount
Description                    := Mount scales space yard components to fit on bases
Code                           := SyM
Cost Percent                   := 100
Tonnage Percent                := 7
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 1500
Vehicle Size Maximum 	       := 1500
Comp Family Requirement	       := 27
Weapon Type Requirement        := None
Vehicle Type                   := Base
Number of Tech Req	       := 1
Tech Area Req 1		       := Space Yards
Tech Level Req 1	       := 1

Long Name                      := Repair Yard Mount (Ship)
Short Name                     := Repair Yard Mount
Description                    := Mount scales Repair component to fit on repair ships
Code                           := SyM
Cost Percent                   := 100
Tonnage Percent                := 3
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 610
Vehicle Size Maximum 	       := 610
Comp Family Requirement	       := 28
Weapon Type Requirement        := None
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Repair
Tech Level Req 1	       := 1

Long Name                      := Repair Yard Mount (Base)
Short Name                     := Repair Yard Mount
Description                    := Mount scales Repair component to fit on bases
Code                           := SyM
Cost Percent                   := 100
Tonnage Percent                := 4
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 500
Comp Family Requirement	       := 28
Weapon Type Requirement        := None
Vehicle Type                   := Base
Number of Tech Req	       := 1
Tech Area Req 1		       := Repair
Tech Level Req 1	       := 1

Long Name                      := Repair Yard Mount (Base)
Short Name                     := Repair Yard Mount
Description                    := Mount scales Repair component to fit on bases
Code                           := SyM
Cost Percent                   := 100
Tonnage Percent                := 4
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 1500
Vehicle Size Maximum 	       := 1500
Comp Family Requirement	       := 28
Weapon Type Requirement        := None
Vehicle Type                   := Base
Number of Tech Req	       := 1
Tech Area Req 1		       := Repair
Tech Level Req 1	       := 1

Long Name                      := Repair Yard Mount (Base)
Short Name                     := Repair Yard Mount
Description                    := Mount scales Repair component to fit on bases
Code                           := SyM
Cost Percent                   := 100
Tonnage Percent                := 8
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 2500
Vehicle Size Maximum 	       := 2500
Comp Family Requirement	       := 28
Weapon Type Requirement        := None
Vehicle Type                   := Base
Number of Tech Req	       := 1
Tech Area Req 1		       := Repair
Tech Level Req 1	       := 1

Long Name                      := Mass Destruction Mount
Short Name                     := Weapons Of Mass Destruction
Description                    := Mount scales WMD components.
Code                           := WMD
Cost Percent                   := 100
Tonnage Percent                := 5
Tonnage Structure Percent      := 20
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 400
Vehicle Size Maximum 	       := 1000
Comp Family Requirement	       := 11,132,137,139
Weapon Type Requirement        := None
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Weapons Of Mass Destruction
Tech Level Req 1	       := 1

Long Name                      := Stellar Manipulation Mount
Short Name                     := Stellar Manipulation Mount
Description                    := Mount scales Stellar Manipulation components.
Code                           := SMM
Cost Percent                   := 100
Tonnage Percent                := 10
Tonnage Structure Percent      := 20
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 400
Vehicle Size Maximum 	       := 1000
Comp Family Requirement	       := 133,134,135,136,138
Weapon Type Requirement        := None
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Stellar Manipulation
Tech Level Req 1	       := 1

Long Name                      := Artificial Warp Point Mount (Ship)
Short Name                     := Artificial Warp Point Mount
Description                    := Mount scales Artificial Warp Point components.
Code                           := AWP
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 20
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 400
Vehicle Size Maximum 	       := 1000
Comp Family Requirement	       := 130,131
Weapon Type Requirement        := None
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Artificial Warp Point Technology
Tech Level Req 1	       := 1

Long Name                      := Artificial Warp Point Mount (Base)
Short Name                     := Artificial Warp Point Mount
Description                    := Mount scales Artificial Warp Point components.
Code                           := AWP
Cost Percent                   := 100
Tonnage Percent                := 1
Tonnage Structure Percent      := 20
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 500
Vehicle Size Maximum 	       := 1500
Comp Family Requirement	       := 130,131
Weapon Type Requirement        := None
Vehicle Type                   := Base
Number of Tech Req	       := 1
Tech Area Req 1		       := Artificial Warp Point Technology
Tech Level Req 1	       := 1

Long Name                      := Range Mount
Short Name                     := Ancient Artifacts
Description                    := Mount that increases the range and accuracy of weapons but lowers the damage rating. 
Code                           := RM
Cost Percent                   := 100
Tonnage Percent                := 80
Tonnage Structure Percent      := 100
Damage Percent                 := 80
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 5
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1,2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Power Mounts
Tech Level Req 1	       := 2

Long Name                      := Weapon Power Mount
Short Name                     := Ancient Artifacts
Description                    := Mount that increases the damage rating of weapons but increases the supply usage. 
Code                           := WPM
Cost Percent                   := 125
Tonnage Percent                := 100
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 200
Range Modifier                 := 0
Weapon To Hit Modifier         := -1
Vehicle Size Minimum           := 100
Weapon Type Requirement        := Direct Fire
Comp Family Requirement        := 1,2 
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Power Mounts
Tech Level Req 1	       := 1

Long Name                      := Shield Mount
Short Name                     := Ancient Artifacts
Description                    := Mount increases the strength but also increases the cost of shields
Code                           := SM
Cost Percent                   := 300
Tonnage Percent                := 200
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 400
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Vehicle Size Maximum 	       := 600
Comp Family Requirement	       := 51,52,53,54,55 
Weapon Type Requirement        := None
Vehicle Type                   := Ship
Number of Tech Req	       := 2
Tech Area Req 1		       := Power Mounts
Tech Level Req 1	       := 1
Tech Area Req 2		       := Shields
Tech Level Req 2	       := 10

Long Name                      := Weapon Platform Reactor
Short Name                     := Ancient Artifacts
Description                    := This Reactor increases damage by 50% and increase the range of the weapon by 5.
Code                           := WPR
Cost Percent                   := 100
Tonnage Percent                := 120
Tonnage Structure Percent      := 100
Damage Percent                 := 150
Supply Percent                 := 100
Range Modifier                 := 5
Weapon To Hit Modifier         := 120
Vehicle Size Minimum           := 200
Weapon Type Requirement        := Direct Fire
Vehicle Type                   := Weapon Platform
Number of Tech Req	       := 2
Tech Area Req 1		       := Power Mounts
Tech Level Req 1	       := 1
Tech Area Req 2		       := Weapon Platforms
Tech Level Req 2	       := 2

Long Name                      := Artificial Intelligence Mount
Short Name                     := Artificial Intelligence Mount
Description                    := Mount scales Artificial Intelligence component.
Code                           := AIM
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 20
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 100
Vehicle Size Maximum 	       := 450
Comp Family Requirement	       := 703
Weapon Type Requirement        := None
Vehicle Type                   := Ship
Number of Tech Req	       := 1
Tech Area Req 1		       := Artificial Intelligence
Tech Level Req 1	       := 2

Long Name                      := Resource Gatherering Mount
Short Name                     := Remote Resource Gatherering
Description                    := Mount scales Resource Gatherering components to fit on satellites
Code                           := RGM
Cost Percent                   := 100
Tonnage Percent                := 2
Tonnage Structure Percent      := 100
Damage Percent                 := 100
Shield Percent		       := 100
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 0
Vehicle Size Minimum           := 10
Vehicle Size Maximum 	       := 500
Comp Family Requirement	       := 708,709,710 
Weapon Type Requirement        := None
Vehicle Type                   := Satellite
Number of Tech Req	       := 1
Tech Area Req 1		       := Resource Gatherers
Tech Level Req 1	       := 2

=======================================================================================
*END*
=======================================================================================


